Showing posts with label iphone 6s. Show all posts
Showing posts with label iphone 6s. Show all posts

iPhone 6s Is Water Resistant

There has been many rumors that the next iPhone from apple will be water proof. This is an unavoidable step for android since all the competitors are providing water resistance for the flagship phones. But the new reports suggest that Apple is pretty close to a waterproof phones already with its most recently released iPhone 6s and iPhone 6s Plus.


According to a new reports from iFixit, the website famous for tear-down benchmarking of smartphones, the iPhone 6s and the iPhone 6s Plus is more water-resistant than previous versions of the iPhone. This does not mean that you can wash your new iPhone.

"Of course, it was only a theory, but the overall trend is clear. The iPhone 6s and 6s Plus is dramatically less likely to liquid damage than their predecessors.


After dismantling, iFixti found that the new iPhone has a slightly larger frame of about 0.3 millimeters or so that are designed to fit a small protective packing. Moreover, each cable connection point on the iPhone "logic boards are surrounded by a small silicone gasket. This is exactly the type of installation they can be used to protect an otherwise fragile part of the phone, which can corrode or short circuit when exposed to fluid.

But what makes the new iPhone more water-repellent than waterproof is the fact that Apple has not, for lack of a better word, plugged up other possible starting points for the liquid on the unit. Water (or soda, or whatever) will still get into your iPhone 6s and 6s Plus through the headphone jack or speakers, and possibly other places too.

So it is not recommended to dip your iPhone into water. At least until you have a plan to buy a new phone...

New iPhone 6s And 6S Plus Sales Cross 13 Million

Apple said Monday that it has sold 13 million iPhone 6S and 6S more shares from Friday to Sunday, the first three days of sale.


The count represents a record for Apple, which sold 10 million iPhones during the same period a year ago when the previous models hit the stores.

Sales of the weekend following the movement for Apple smartphones, which contribute about two thirds of Cupertino, California, company's turnover. Apple's success contrasts with the broader mobile industry, which has been beset by the growth slowdown and increased competition from cheaper handsets.

"Sales of the iPhone and iPhone 6S and 6S Plus were phenomenal, blowing past the first results of sales of previous weekend in Apple's history," said Apple CEO Tim Cook said in a statement.

Apple launches have typically seen huge prime numbers due to pent-up demand for the latest iPhone model, if sales of the weekend are not necessarily indicative of long-term success. But the iPhone 6 and 6 Plus the past year, which has a larger screen and a new design, stayed hot after a good start and went on to become the bestselling smartphones of the company.

iPhone 6S and 6S Plus, unveiled three weeks ago, to propose some design changes, although Apple has added a sharper camera and a pressure-sensitive screen that responds better to the touch. Also help launch was Apple's decision to provide the new iPhones in China at the same time, they also debuted. Last year, China was not part of the initial launch weekend because the phones are still regulatory approval.

The opening weekend of this year brought the new iPhone than a dozen countries and territories. Besides China, the sites included the US, UK, Australia, Japan, Singapore and France.

As usual, Apple fans showed up in stores worldwide in the beginning, with queues forming days in advance in Sydney and San Francisco, while most of the lines were shorter than in years past. There were a few wrinkles as well. New Yorkers have had to deal with crowds in both Apple stores and Francis, who was in town as part of his US tour.

The weekend numbers indicate that Apple sold more iPhones on a per country a year ago, according to analyst Maynard Um Wells Fargo. "This can validate comments from Tim Cook that China continues to see strength," he said.

On Monday, Apple said it will begin selling new phones, Oct. 9 in 40 additional markets, including Russia, Spain, Italy, Mexico and Taiwan.

Revenue from the launch weekend of this year will be recorded in two different fiscal quarters. Sales by Saturday will be included in the September quarter, the fourth fiscal year of Apple, and those completed on Sunday will be counted in the first quarter of fiscal 2016 Apple.

New Aluminum Alloy Isn't To Blame For iPhone 6S Weight Gain

You might notice something's a little different the first time you pick up an iPhone 6S. It's heavier than the iPhone 6. Not massively so, but it's not insignificant, either: both the 6S and the 6S Plus weigh about 11 percent more than last year's models, respectively.


But where does the extra heft come from? You might suspect that the stronger, aerospace-grade aluminum alloy used in the 6S is to blame, but you'd be wrong. The exact mixture of Apple's customized aluminum alloy is unknown, but the 7000-series alloys are only very slighly more dense than 6000-series mixtures, the type which was reportedly used in the iPhone 6. The difference between the two is the alloying elements: 7000 series is primarily alloyed with zinc, compared to magnesium and silicon in 6000 series aluminum.

"New aluminum alloy is just about as dense as before"

According to Apple, the aluminum in the 6S Plus only weighs 2 grams more than the aluminum in its predecessor. The aluminum in the 6S weighs a gram less than that in the 6. So: the new aluminum might keep iPhones from bending in half, but it's not to blame for the weight gain.

It turns out the extra heft comes almost solely from that new 3D Touch display. The display assembly now weighs over twice as much as before. In the 6, the display used to weigh 12 grams — it now weighs 29 grams. That's because Apple had to add an entirely new layer to its display assembly to measure pressure. There's a new capacitive pressure sensor built into the backlight of the display; as rumored, it makes the screen slightly thicker and quite a bit heavier.

At the end of the day, the 6S and 6S Plus only weigh 14 and 20 grams more than the models they replace. That's not going to make a major difference day-to-day, but it's nice to know where that extra weight is coming from. Now, if only Apple would add a bit more weight in order to bump up the battery life — that's a tradeoff we'd all be willing to make.

Article From The Verge

All About iPhone 6s Plus Explained

The iPhone 6 Plus changed the way people used the world’s finest smartphone. Now, Apple is making the jumbo phone even better with a faster processor, newfangled 3D Touch capabilities, and a revamped camera. This is the iPhone 6S Plus, and it looks predictably terrific.


Design

The new iPhone 6s Plus looks just like the old 6S Plus, but it’s made of different stuff. The aluminum used is the same 7000 alloy that’s used in the Apple Watch, and it’s stronger, so hopefully you can stop worrying about bending the big old thing. The new iPhone 6S Plus will also come in a rose gold color, as well as the classic silver, gold, and space grey.

Apple promises a new type of glass is stronger than the old generation, and the 5.5-inch touchscreen features capabilities, similar to the Watch’s ForceTouch. Apple’s calling the iPhone version 3D touch.

3D Touch
This is going to confuse a lot of moms and dads. Heralded as “the new generation of multitouch,” this combination of hardware, software, and design innovation allows the iPhone to detect how hard you press on the screen. With this new input variable, apps can recognize a new layer of interaction. For instance, you can push hard on the Mail app and see a menu of choices.

At first, it’ll take some getting used to since the iPhone will do new things that you haven’t seen before. Over time, however, you can imagine how app developers will come up with all kinds of quicker, more convenient user experience designs. 3D Touch looks like it’ll work great for previewing messages and links in the short term. Down the line, the feature will undoubtedly change how we play games on iPhone. Read more details about how 3D Touch works here.

Camera

As we expected, the new iPhone 6S Plus will get a big boost with a 12-megapixel iSight camera. That comes with 50-percent more pixels and 50-percent more focus pixels for faster autofocus. All kinds of technical details that Apple says you “don’t need to know about”—including something called “deep trench isolation”—also ensure more detailed and more natural-looking photos. The bigger sensor also allows for bigger panoramas, like 64-megapixel big.

But the big upgrade is 4K video capabilities in the new iPhone. The breaks out into 8-million pixels per frame. Which, wow, so many big numbers it’s hard to tell what matters.

The front camera also gets an upgrade. It’ll be 5-megapixel FaceTime HD camera that uses the phone’s Retina display for a flash for “detailed selfies.” Apple claims that the new capabilities will now let the display light up 3-times brighter for a flash that’s comparable to the TrueTone flash on the back. Thanks to the new 3D Touch capabilities, Apple is also offering a feature called “Live Photos which basically let you make little animated GIFs when you hold down on the screen. Live Photos is on by default and captures 1.5-seconds on either end of the shutter.

Guts

The new iPhone 6S Plus will include Apple’s new 64-bit A9 chip, which the company claims is 70-percent faster at CPU tasks and 90-percent faster at graphics tasks. The performance looked fantastic in an on-stage gaming demo. The iPhone 6S Plus also comes with a new M9 motion coprocessor built into the A9 chip. New Touch ID hardware also promises to be twice as fast as the last generation.

The wireless chip is also getting an upgrade. New 300-Mbps LTE technology will be up to twice as fast as the last iPhone. There are now up to 23 LTE bands available, and the 866-Mpbs 802.11 ac wifi is twice as fast.

Oh, and there are new charging docks and cases available.

Price

As usual, Apple is bumping the old phones down a hundred bucks. So the new iPhone 6S Plus will start at $300 with a two-year contract. That breaks down to about $31 a month on a typical installment plan. Apple is offering a new iPhone upgrade program for $32 a month that lets you choose a carrier and get an unlocked phone with AppleCare+. Apple says that means you can upgrade your iPhone every year, which is a similar promise that some carriers already make but hey, if you can avoid that red tape you should.

Pre-order starts Saturday, September 12.

Note : View the original article here

3D Touch Is the Future of Apple User Interaction

While a few Apple products and competing smartphones have featured forms of force feedback before, make no mistake: Apple throwing the weight of the iPhone behind this emerging form of interaction is a big deal. It’s “unlike any experience you’ve ever seen in an iPhone,” said Schiller, also calling it “profound and new.”


What You’ll See and Feel

Here’s what we know about this new feature from the user’s perspective. 3D Touch adds two new distinct levels of interaction to your fingers. There’s a “peek” and a “pop,” each of which will activate discrete modes of functionality. The peek is the one you’ll probably use the most. It opens up a preview-style window into whatever you’re touching, be it a link to a website or a map. Pop lets you actually go to that content. Together, the idea is to make the way you interact with your phone far simpler and far faster, cutting away excess taps.

The first use case Craig Federighi gave us was the email inbox. You can “peek” at an email to see the content, but if you press deeper—a “pop”—to really open it. Peek will also open up content like Safari pages and flight information, right within the “peek.”

Another example: Within Maps, you can use peeks and pops to drop pins, grab directions, and other direct routes to functionality within the app.

Third party app developers will be able to leverage 3D Touch too. Instagram, one example onstage today, lets you “peek” at a photo in your Explore tab without fully opening them, or pop into the full post. Each of these interactions will be accompanied by haptic feedback—little vibrations that let you know what you’re doing on the screen.

What’s Inside


Having secondary and tertiary forms of touch on such a small screen is a risk—it could easily confuse some users, and if it isn’t consistent, it could be a massive headache for everyone. That’s why the hardware matters so much.

First the glass screen, which like all screens, bends and deforms on a microscopic level when you tap it. According to Jony Ive, the system interprets the force of your fingers by measuring the distance between the glass and the phone’s backlight, using a layer of capacitive sensors that are embedded against the backlight of the phone itself. When you press the screen, the super-sensitive capacitors can actually measure the “microscopic” change in distance between the glass and the backlight.

So 3D Touch is basically just measuring how much your taps (whether hard, enraged, my-flight-just-got-cancelled taps or calm, slight, I-just-woke-up-and-am-browsing-Instagram taps) are displacing your phone’s screen.

Now for the hardware that provides the feedback.

Those buzzes come from an embedded haptic actuator—or as Apple has rebranded it, the “Taptic Engine”—which is similar to the one that provides vibrations in the Apple Watch. This is essentially just a linear actuator, which creates a single buzz with each firing, but this one is very, very fine-grained. Ive says that it only requires a single oscillation to reach full power, compared to the ten oscillations that your current phone probably needs to produce a vibration.

Translation: This engine can provide force feedback very, very quickly—and stop it just as fast.

Together, both of those hardware features are meant to create a more deft form of user interaction using haptic feedback. When you peek, your finger will get a response buzz of 10 milliseconds. A longer look will gain you 15 millisecond buzz. Presumably, over time, those haptic responses will get more varied and diverse. Theoretically, a finer actuator could be programmed to provide customized and detailed responses—likewise, we may see the capacitor layer of the 6S get more sensitive and provide even more new levels of touch interaction.

And that’s why Apple using haptic feedback matters: More than anything else, this company is a heavyweight of hardware design. The smallest details of these new nuts and bolts inside your device, which you’ll never actually see, have been refined and refined again in a way that most companies can’t afford. Those tiny hardware details matter. Apple wasn’t first with haptic, but with its hardware and manufacturing expertise, it’s trying to be the best.

Note : View the original article here

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